For some reason scenes in the kitchen are extremely heavy renders - the other images took maybe 30 minutes to finish fullly at 100% but those two didn’t even get to 50% after an hour of rendering. Prior to 3d, Katie worked for the NLLs Colorado Mammoth on their Ticket Sales Team.
In those last two kitchen images you’ll probably notice they’re more grainy than the others. the worlds leading provider of digital 3d models for visualization, films, television, and games. I’ll eventually re-do it in hopes of fixing those problems but it isn’t a high priority.
Remember to avoid getting hit bullets tend to kill you. Pick up flamethrowers and grenades as you run. Make a run for the checkpoint and eliminate as many soldiers, jeeps, tanks, watchtowers and helicopters you can. In the last image, Katie’s robe has some noticeable clipping issues. Katie Commando: Katie has unlimited ammo and a bad attitude. Hopefully, by the time I upload the first real version of the game, they’ll be done. Needing roughly four images for each room (daytime, daytime with Katie in it, nighttime, and nighttime with Katie in it) is time consuming due to having to render them. Soldat meets Battlefield side-view multiplayer shooter with procedural maps. The game uses regular maps for now but I plan on eventually switching over to how Cohabitation is, with an image representing each room and tags to click on.